Digital Arts & Media student Jasmine Uy worked with a team on a 2D video game for her creative project. The game involved a puzzle platform with a plot centered on healing from emotional trauma. Jasmine’s goal was to focus on learning how to create assets for the game’s design and programming.
Please describe your project and how you came up with the idea.
My team and I created the game To the Core Again in UT’s 2D Game Development Capstone course. To the Core Again is centered around a character’s journey of healing from emotional trauma. Our main character discovers that they have the power to “shift” from reality into a mirrored dimension. However, this other world is filled with the character’s own repressed fears and memories. Throughout their journey, the main character begins to accept their past and find a reason to hope again.
What was the most rewarding aspect of your Connecting Experience?
By far the greatest thing I have taken away from this experience is how amazing it is to work with a talented group of motivated people. The Capstone requires a lot of time and attention, but it’s such a great feeling to see how far everyone has come and how all the hard work is paying off.
In what ways has this Connecting Experience shaped your plans for the future?
This project helped me be more confident than ever that this is the kind of career I want. I learned more about how I fit into the industry and what I still need to improve upon. The Capstone captures the essence of interdisciplinary teamwork, and I am so glad that I was able to experience it firsthand.